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Writer's pictureJack Gore

RaceRoom: The Most Underrated Sim Out There


I downloaded RaceRoom on the 1st October 2020 in the Covid Lockdown. Bored, and without a wheel, I decided to try it on my laptop. By Christmas, I had a T150 FFB Wheel and now, in September 2022, I'm sitting here with a Playseat Challenge, T3PA pedals with the conical brake mod and over 640 hours on this game, playing it almost daily. I've bought around £50 worth of cars and tracks, all for a game that has an incredibly small player base. I'll explain my choices within this article.


RaceRoom is a free to play simulator downloadable on Steam only on PC. It has a few cars and tracks for free, and further content can be purchased to compete in the ranked multiplayer. This ranked multiplayer is, in effect, similar to iRacing's offering, just with a much smaller player base. Basically, each month a ranked schedule is released with car and track combos. Each race you do gains you two numbers: reputation and rating. These two numbers represent your speed and racecraft shown in these ranked servers. You begin in the sim with 70 reputation and can only race in the Rookie servers, with some...questionable...driving standards. Once your reputation gets to 75, you can join more advanced servers with much better racecraft, faster cars and longer races. This leads to more enjoyable racing!



It wasn't just the ranked multiplayer absorbed me into the game however; the overall driving feel was what made me kept coming back. Compared to simulators such as Assetto Corsa and iRacing, the cars felt less on edge and more realistic, stable bases. The Force Feedback update that arrived in July 2021 added to the game even more. Before the new update, it was powered by what we call 'canned effects'. This meant, for example, that all kerbs felt the same across the board, even if they were completely different in the real world. The new FFB was built from the ground up, and revolutionised the feeling through the wheel, to what many now consider to be the best FFB in the market, by making each kerb/bump/corner etc feel individual and much, much more realistic.


They are always adding new exciting content as well, such as the utterly fantastic FRX-22 2022 spec Formula 1 car. The way it drives is just the best in the sim racing market: a step above the AMS2, or Assetto Corsa mods. The liveries have also been presented in a unique way we haven't seem before: each livery represents a country with a primary colour that is associated with that nation, e.g. Britain has British Racing Green for our liveries, etc etc.


However, there is one major drawback that may be enough to scare off new players: it's graphics engine. This game was initially released in 2013 in DirectX9. These graphics haven't been updated since then, and can look very outdated compared to new sims like AMS2 and Assetto Corsa Competzione. For me, this doesn't affect my experience, - I'll take better driving feel over graphics any day - but many will just write RaceRoom off from screenshots.



Hopefully this article will encourage you try RaceRoom. In my (admittedly humble) opinion, it is the best in the market, although that is always up to the individual.

 



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